Author Topic: many differ console releases  (Read 551 times)

scuzzo84

  • Newbie
  • *
  • Posts: 33
many differ console releases
« on: September 06, 2005, 05:33:01 AM »
I find that cool how NEC released many console variations. I havent seen any other console company do something like this.

RCduck7

  • Full Member
  • ***
  • Posts: 165
many differ console releases
« Reply #1 on: September 06, 2005, 05:51:28 AM »
In the handheld market maybe the game boy...
The advance, the SP, the micro...

The megadrive had it'd feir share to with the multijet, megadrive II, 32X add on, mega CD...

But yes, you're right still nothing like the NEC consoles. :)
don't be human... be peacefull

vestcoat

  • Hero Member
  • *****
  • Posts: 3077
many differ console releases
« Reply #2 on: September 06, 2005, 09:04:57 AM »
for a while there a lot of systems were getting a remake a year or two before they were discontinued.
Sega Master System ll gets my vote for coolest looking console.
STATUS: Try not to barf in your mouth.

esteban

  • Hero Member
  • *****
  • Posts: 24063
many differ console releases
« Reply #3 on: September 06, 2005, 09:46:09 AM »
Quote from: "vestcoat"
for a while there a lot of systems were getting a remake a year or two before they were discontinued.
Sega Master System ll gets my vote for coolest looking console.
ouch! If you read my post in another thread (I forget where), you'll discover that I think the original SMS design is the kool one, while the SMS II is boring. That's not to say I dislike the SMSII, I'm just talking in terms of aesthetics.
  |    | 

Keranu

  • Hero Member
  • *****
  • Posts: 9054
many differ console releases
« Reply #4 on: September 06, 2005, 10:05:12 AM »
I think it's pretty cool as well to see all of the PCE variations and I agree with Steve about the Master System design totally.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

lord_cack

  • Sr. Member
  • ****
  • Posts: 484
many differ console releases
« Reply #5 on: September 06, 2005, 10:34:41 AM »
Yeah the original Sega Master System had a very unique design while the second was just a bit bland (I only own the SMS II however).

When I think about console design, most systems are just, blah...either a front loading or a top loading box. Nothing to special from any company really. I mean there have been some sleek designs but I don't think any system yet has Nailed it. The two closests for me would be the Duo RX, which I think is perfectly designed and very nice how it evolved from the original Duo. Also the design of the Playstation 3...which looks very similar in design to the Duo RX. The PC-FX was also a nice unique design as far as console systems go.

But, by far the sleekest, hottest design to me is the PSP. I know its a portable but it is much more than a mere portable. It is one of the nicest looking peices of Tech hardware to come out in some time in my opinion.
A dark tide will rise and she will walk again. He is coming.....

rolins

  • Hero Member
  • *****
  • Posts: 1059
many differ console releases
« Reply #6 on: September 06, 2005, 11:13:13 AM »
Quote from: "lord_cack"
Yeah the original Sega Master System had a very unique design while the second was just a bit bland (I only own the SMS II however).


I've always like the design of the Sega MarkIII over SMS. But they've become quite rare and expensive on Ebay especially when it comes with the FM unit.

http://www.vgmuseum.com/systems/mark3/mark3.jpg

Keranu

  • Hero Member
  • *****
  • Posts: 9054
many differ console releases
« Reply #7 on: September 06, 2005, 11:33:23 AM »
PC-FX design is so badass, I would love to see one in person.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

scuzzo84

  • Newbie
  • *
  • Posts: 33
many differ console releases
« Reply #8 on: September 06, 2005, 01:41:29 PM »
Quote from: "rolins"
Quote from: "lord_cack"
Yeah the original Sega Master System had a very unique design while the second was just a bit bland (I only own the SMS II however).


I've always like the design of the Sega MarkIII over SMS. But they've become quite rare and expensive on Ebay especially when it comes with the FM unit.

http://www.vgmuseum.com/systems/mark3/mark3.jpg


THE LINK DID NOT WORK. ALERT YOU GENIUS DING DING DING DONG DINGITY DONG

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
many differ console releases
« Reply #9 on: September 06, 2005, 02:21:14 PM »
Quote from: "stevek666"
Quote from: "vestcoat"
for a while there a lot of systems were getting a remake a year or two before they were discontinued.
Sega Master System ll gets my vote for coolest looking console.
ouch! If you read my post in another thread (I forget where), you'll discover that I think the original SMS design is the kool one, while the SMS II is boring. That's not to say I dislike the SMSII, I'm just talking in terms of aesthetics.


The SMS is my second favorite platform.

Personally, I love the original model and don't really like(I don't dislike it) the second.

I really wish they'd made more Card games.

They should've called them Se-Cards.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

Black Tiger

  • Hero Member
  • *****
  • Posts: 11242
many differ console releases
« Reply #10 on: September 06, 2005, 02:26:42 PM »
Quote from: "lord_cack"
Yeah the original Sega Master System had a very unique design while the second was just a bit bland (I only own the SMS II however).

When I think about console design, most systems are just, blah...either a front loading or a top loading box. Nothing to special from any company really. I mean there have been some sleek designs but I don't think any system yet has Nailed it. The two closests for me would be the Duo RX, which I think is perfectly designed and very nice how it evolved from the original Duo. Also the design of the Playstation 3...which looks very similar in design to the Duo RX. The PC-FX was also a nice unique design as far as console systems go.

But, by far the sleekest, hottest design to me is the PSP. I know its a portable but it is much more than a mere portable. It is one of the nicest looking peices of Tech hardware to come out in some time in my opinion.


The PCE GT/Turbo Express is still the coolest/sleakest/etc... to me(systems in general, not just portables).

Every angle of that thing was given attention and it reminds me of Aliens & R-Type.

Other than 'nailing it' in general, I think it's so cool that a company would dare to put out something like the PCE Shuttle.
http://www.superpcenginegrafx.net/forum

Active and drama free PC Engine forum

rolins

  • Hero Member
  • *****
  • Posts: 1059
many differ console releases
« Reply #11 on: September 06, 2005, 02:30:50 PM »
Quote from: "scuzzo84"
Quote from: "rolins"
Quote from: "lord_cack"
Yeah the original Sega Master System had a very unique design while the second was just a bit bland (I only own the SMS II however).


I've always like the design of the Sega MarkIII over SMS. But they've become quite rare and expensive on Ebay especially when it comes with the FM unit.

http://www.vgmuseum.com/systems/mark3/mark3.jpg


THE LINK DID NOT WORK. ALERT YOU GENIUS DING DING DING DONG DINGITY DONG


Sorry about about that guess I'm not allowed to link images off that site. I don't have webspace to store image, so here is another picture from another site.

http://nfg.2y.net/sales/html/EpAEZZEAlFTLKpctLa.html

GUTS

  • Guest
many differ console releases
« Reply #12 on: September 06, 2005, 03:09:20 PM »
^^  CTRL-C & CTRL-P are your friends.

Personally I think the Turbo Duo & original models Sega Genesis/Sega CD combo are the coolest looking.  The PCFX is damn cool too.

Keranu

  • Hero Member
  • *****
  • Posts: 9054
many differ console releases
« Reply #13 on: September 06, 2005, 03:41:21 PM »
Quote from: "GUTS"
^^  CTRL-C & CTRL-P are your friends.

I think you mean "CTRL+V" instead of "CTRL-P", but yeah they are excellent friends.
Quote from: Bonknuts
Adding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).

GUTS

  • Guest
many differ console releases
« Reply #14 on: September 06, 2005, 04:29:42 PM »
Yeah my bad, I always get the two mixed up, CTRL+P is actually print, haha.