The reason why we didnt' get Policenauts is proof of the close mindedness of American gamers.
Though it's a cult classic among "hardcore", the sales for it tanked dramatically, because apparently, back in 1995, the casual action gamer would prolly be turned off quickly by the fact they're gonna get the story through just clicking words. So they turned to Spiderman Maximum Carnage or such. So I guess with Policenauts, they prolly didn't wanna take that risk and they call the people that wanted it in English a small crowd.
PS: On a tangent, is my signature scaring anyone? Really didn't intend it to.
It could have been that as well don't forget. At the time sales for the, Saturn in the u.s were at all time low. I wouldn't be surpise if, Konami saw it as a waste to release.. a game here for a dieing system.
By 1998 Sega had pretty much pulled the plug on the Saturn in North America only a small handful of games were released that year the most notable being Panzer Dragoon Saga, Shining Force III and Working Design's Magic Knight Rayearth. A lot of stores started clearencing Saturn hardware early that year as Sega started cancelling titles, the whole situaton just esclated from there and third party Saturn releases (with exception to MKR) were all left out of the picture, Policenauts included