Author Topic: Yokai Dochuki - 妖怪道中記  (Read 912 times)

Tatsujin

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Re: Yokai Dochuki - 妖怪道中記
« Reply #15 on: June 15, 2011, 04:14:17 PM »
There are many equivalent of Keith Courage in Japan then.
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Digi.k

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Re: Yokai Dochuki - 妖怪道中記
« Reply #16 on: June 16, 2011, 09:29:26 AM »
Is it even a good game?

*rubs hands in glee*

This game can be devilish and a lot of your gameplay can be down to just luck... especially when those floating flame heads appear.. >.>

May require some japanese to get round things..

There are 5 areas of Hell for Tarosuke to pass in order to meet Buddha to have his fate decided.




At the end of an area Tarosuke will be greeted by gatekeeper who will demand your money.  You can decide whether to give or keep it.  Either way you still have to defeat these demons along with their henchmen.  Tarosuke will run towards a shrine to Buddha and prays, summoning Mon motaro who is a ancestral spirit and hopefully with your control will protect Tarosuke till you defeat the guardian gatekeeper.



Tarosuke has a psychic ability and can power up Ki by holding down on the directional pad can power this KI up but holding down for too long Tarosuke will become exhausted and vulnerable for few seconds. Tarosuke can also bounce upon the heads of most of the monsters. Tarosuke will also at some stage have to do some swimming and diving deeper into the oceans.



You can buy stronger KI within the shops along with food replenishing items and other items to help you along your way



There are a few mini games that appear : gambling dice, odd or even number.

Also the game can branch into different routes so depending on where you go it could have an effect to your ending..  there are 5 different endings to this game.



This is one of those games that seems to penalise you the longer you spend wasting time wandering..


I hope my thread is correct *sweats*
« Last Edit: June 16, 2011, 09:48:27 AM by Digi.k »

apachacha

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Re: Yokai Dochuki - 妖怪道中記
« Reply #17 on: June 16, 2011, 09:49:10 AM »
So, instead of making a new thread, I think I could just ask here:

is anyone able to help me ? I have no idea how to beat two of the three bosses in that one level where you fight the fire and the tree stump. I can kill the first, but the other two just rape me senseless before killing me.

Digi.k

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Re: Yokai Dochuki - 妖怪道中記
« Reply #18 on: June 16, 2011, 09:53:03 AM »
So, instead of making a new thread, I think I could just ask here:

is anyone able to help me ? I have no idea how to beat two of the three bosses in that one level where you fight the fire and the tree stump. I can kill the first, but the other two just rape me senseless before killing me.

you need to pick up a heart object from the goddess Miko at the pond: Path of Penance (which is basically on the 2nd stage) and carry some of the food items which you can buy along the way from monsters that seem to help you.  Beware tho.. you might meet a tiger or white dog which can help you defeat monsters for a short while they will ask you give up your food items..

Those fights you might need to strategically place yourself or jump over/bounce on things that come into your way.. once you get a clear shot, time your power up KI and unleash it.  This will require serveral powered hits before you can defeat them..
« Last Edit: June 16, 2011, 10:09:12 AM by Digi.k »

Digi.k

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Re: Yokai Dochuki - 妖怪道中記
« Reply #19 on: June 16, 2011, 09:55:39 AM »
there are also some vids on youtube..

Also after the underwater sea palace dance (which costs 30k)!!!!!.. if you turn into an old man.. you can purchase the "?" for 5k in the shop and it should change you back into normal but beware those monsters at the start jump around.   
« Last Edit: June 16, 2011, 09:58:48 AM by Digi.k »

apachacha

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Re: Yokai Dochuki - 妖怪道中記
« Reply #20 on: June 16, 2011, 10:03:46 AM »
I can only find videos for the NES, aside from brieg game "samples" that don't help me at all.

Like the fire head guy, I can't even kill him right now, I can barely ever hit him thanks to all the fires in the way.

Digi.k

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Re: Yokai Dochuki - 妖怪道中記
« Reply #21 on: June 16, 2011, 10:12:06 AM »
I can only find videos for the NES, aside from brieg game "samples" that don't help me at all.

Like the fire head guy, I can't even kill him right now, I can barely ever hit him thanks to all the fires in the way.


maybe this longplay vid can help.. its gameplay from beginning to end tho..




apachacha

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Re: Yokai Dochuki - 妖怪道中記
« Reply #22 on: June 16, 2011, 10:20:43 AM »
I.....opened the box and got the money.

This means I'm screwed doesn't it ?

Digi.k

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Re: Yokai Dochuki - 妖怪道中記
« Reply #23 on: June 16, 2011, 10:25:48 AM »
I.....opened the box and got the money.

This means I'm screwed doesn't it ?


:P just spend it all in the shop.. some areas where you fall down will take you back to the start of the level and you can always pop into a shop and re-buy more food items XD

there is a great nico-video on this link showing all the different endings of the arcade/pce/and famicom versions


http://magweasel.com/2009/05/27/i-love-the-pc-engine-yokai-dochuki/

« Last Edit: June 16, 2011, 10:51:55 AM by Digi.k »

apachacha

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Re: Yokai Dochuki - 妖怪道中記
« Reply #24 on: June 16, 2011, 10:55:16 AM »
Why....WHY are there more then 12 flying grey heads and why are they constantly multiplying ?!!

edit: Say, would I perhaps need the heart to get the ending ? Cause the Buddha is giving me like thirty questions beyond what the guy in the LP I ussed got ! It's maddening.
« Last Edit: June 16, 2011, 12:23:34 PM by apachacha »

spenoza

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Re: Yokai Dochuki - 妖怪道中記
« Reply #25 on: June 16, 2011, 02:02:38 PM »
I say you folks with extras should start spreading the love. Some of us have none!  ; )
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c

nat

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Re: Yokai Dochuki - 妖怪道中記
« Reply #26 on: June 16, 2011, 02:10:26 PM »
PM me if you want a copy and don't care if the contacts are visibly filed.

vestcoat

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Re: Yokai Dochuki - 妖怪道中記
« Reply #27 on: June 16, 2011, 04:03:43 PM »
Youkai Douchuuki has a near-fatal(it's a wonder it works at all) bug in its startup code; it JSRs before setting the MPR for 0x2000-0x3FFF to 0xF8, sets the MPR to 0xF8, and then RTS's to who-knows-where on the real system, presumably executing a BRK sooner or later which calls the startup code again(the vectors used for reset and BRK contain the same addresses in the game) with the 0x2000-0x3FFF MPR valid this time.
This should be thrown in the Hall of Shame.  Not because it's not informative, well intended, and most likely true, but because anyone who can toss this kind of jargon around is a menace to society.
STATUS: Try not to barf in your mouth.

Tatsujin

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Re: Yokai Dochuki - 妖怪道中記
« Reply #28 on: June 16, 2011, 04:25:12 PM »
I find it great. Not everybody needs to (or will) understand everything written in there, but some of us sure do. For all the others (including me), at least we do know now that there was some messy code in the startup procedure which may cause a problems under certain circumstances aka the game won't boot.
What more is needed to know?
www.pcedaisakusen.net
the home of your individual PC Engine collection!!
PCE Games coundown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^

spenoza

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Re: Yokai Dochuki - 妖怪道中記
« Reply #29 on: June 16, 2011, 04:28:06 PM »
Youkai Douchuuki has a near-fatal(it's a wonder it works at all) bug in its startup code; it JSRs before setting the MPR for 0x2000-0x3FFF to 0xF8, sets the MPR to 0xF8, and then RTS's to who-knows-where on the real system, presumably executing a BRK sooner or later which calls the startup code again(the vectors used for reset and BRK contain the same addresses in the game) with the 0x2000-0x3FFF MPR valid this time.

Tell you what. I bet some of us could make sense of this if use replaced the abbreviations/acronyms with full terms. I can't even find on-line what a JSR is, for example.
<a href="http://www.pcedaisakusen.net/2/34/103/show-collection.htm" class="bbc_link" target="_blank">My meager PC Engine Collection so far.</a><br><a href="https://www.pcenginefx.com/forums/" class="bbc_link" target="_blank">PC Engine Software Bible</a><br><a href="http://www.racketboy.com/forum/" c